WrathandSands

The old-school spirit.
A new world to conquer.

A real-time strategy game of industry, ambition and war.
Build your foothold. Command your forces. Leave your mark in the sand.

A world taking shape
  • Real-time strategy
  • 2D isometric
  • Independently developed

Familiar at heart.
Uncharted by nature.

The deliberate pace. The growing base. The distant rumble of an approaching army. A return to the kind of strategy that stays with you.

Concept art of an isometric desert outpost, with detailed refineries, armored units and harvesters on a rocky plateau.
World & unit exploration Concept art, not gameplay
01

Build your foothold.

From the first structure to a formidable base. Make the desert your own.

02

Command with intent.

Gather resources, assemble your forces and make every decision count.

03

See every detail.

A 2D isometric world of detailed machines and architecture. No pixel art. All atmosphere.

Five colors.
One contested world.

Five factions are taking shape. For now, only their colors are known. Their names and stories will follow.

Five weathered banners in blue, green, red, purple and yellow, hanging in a desert hangar. Early visual concepts for the factions.

Blue— identity in development.

Early faction concepts. Colors and insignias may evolve.

A twenty-year dream.
A world taking shape.

Born from a lifelong love of classic real-time strategy, Wrath and Sands is a long-held idea finally finding its form. Independently developed, one detail at a time.

In development. This is where the journey begins.